Everything 3D, rendering, modelling, printing

How to export from Blender to X3D with textures

This document is to describe the 3D Scanner App -> Blender -> X3D conversion. 3D Scanner App is a great app for making 3d scans. It can scan large areas, however on my iPhone 13 Pro it crashes when a single scan is more than 4GB large (note: this is not a hard limit; sometimes it crashes with 3.5GB, sometimes I have seen it succeed with 4.5GB scans). In the best case the scan is retained, however in my experience you should consider the scan lost in this case.

MacPy3D: What is a (manifold) object/body

Generally when making things in 3D, we like to talk about objects. For instance a cube, or a pyramid. When making a 3D modelling library, it therefore pays to have a very good idea of what an object actually is, and what different kinds of objects one can have. Also, it seems that other programs use the term manifold object; I have done my best to explain what that means and what MacPy’s thoughts about this are.

MacPy3D — 3D Model As Code for Python

I’ve always been the kind of person who cannot resist a good challenge, especially in programming. In addition, I’m one who likes to know what is going on, not just one to accept magic, accept bugs, accept that the computer knows better than me. People who grew up with WordPerfect on DOS remember the days that in a word processor, you could look “under water” and see exactly what was going on.